Project LUDUS
The target groups of project LUDUS
The target groups of LUDUS are the following:
- Local SMEs and enterprises.
- IT companies involved or with interest in the Serious Gaming activities.
- Collective entities representing businesses (regional or national chambers of commerce, associations, etc).
- Regional development agencies.
- Press, media.
- Teachers, trainers, educational experts.
- HR & training executives, staff and decision makers in companies and other organisations.
- Training companies and educational organisations.
- Young developers, students in IT departments.
- Learners, gamers, general public.